Author Topic: Support for Bubble direction  (Read 428 times)

kiu

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Support for Bubble direction
« on: February 07, 2019, 04:48:23 AM »
With the new Liquid volume pro, do you have any inluence on the direction the bubbles are travelling? I would use it to visualize liquids flowing through pipes, the main indicator of flow would be the bubbles.

Also, if using x instances of liquid volume on mobile also result in x-times the performance hit or is the shader somewhat optimized. (Container, x hoses in, x hoses out...) Is there a best practices number of instances for mobile?

Kronnect

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Re: Support for Bubble direction
« Reply #1 on: February 07, 2019, 06:41:27 AM »
Hi,

Use "Ignore Gravity" option to make bubbles flow in the tilt direction.

Performance depends on the number of visible liquid surfaces on the screen. The less screen area covered by liquid shader the faster.

Kronnect

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Re: Support for Bubble direction
« Reply #2 on: February 07, 2019, 11:51:44 AM »
Hi,
Make sure you update to latest version (1.2.3). It fixes an issue with multiple liquid layers when Ignore Gravity option is enabled.
Regards