Author Topic: [Mod] Terrain More Voxels 1.1  (Read 207 times)

Kronnect

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[Mod] Terrain More Voxels 1.1
« on: April 01, 2019, 04:11:12 AM »
This mod adds more variety to biomes.
It allows you to specify more than 1 type of voxels for the surface and underground.

Includes:
- BiomeDefinition extensions
- Custom terrainGenerator class
- A demo scene with an improved grassland biome

Requires: Voxel Play 3.8






Link: https://www.dropbox.com/s/osck4rzskgp16rm/TerrainMoreVoxels_1.1.unitypackage?dl=0

Instructions:
1. Make sure you have Voxel Play 3.8 or later in your project.
2. Import the package. The mod will appear in the Voxel Play Mods folder.
3. The BiomeDefinition class gets new fields and a new custom inspector.
4. The package includes a terrain generator that uses those additional voxels, it's called: TerrainGeneratorMoreVoxels. You can create a terrain generator using this class using the top menu Assets / Create / VoxelPlay / Terrain Generators / TerrainGeneratorMoreVoxels.
5, Check the demo scene for an example.

The altitude min/max is optional. If defined it's referred to the absolute altitude of the voxel, not the depth from the surface. However ores use depth ranges, not altitude ranges.

Enjoy!
« Last Edit: April 09, 2019, 04:39:52 AM by Kronnect »