Post reply

Name:
Email:
Subject:
Message icon:

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: nausicaaconsulting
« on: May 21, 2020, 01:31:17 AM »

2019.3 for me
Posted by: El Chile
« on: May 16, 2020, 06:24:10 AM »

Unity 2018.2
Posted by: Kronnect
« on: May 12, 2020, 02:57:57 AM »

Thanks to everyone who has replied so far.
Currently only two users are still on Unity 2017.4 while everyone else is using 2018 or later.
Those using 2018.1/2/3 should be able to upgrade to Unity 2018.4 as it's the LTS version (the most stable).

We'll move our minimum Unity version support to Unity 2018.4 in June and will continue submitting new updates for assets using this version.

Please note that this change doesn't affect assets that already require a higher version of Unity, like URP versions of some assets).

Please post any concern you may have if you still need to use an older version of Unity. Thank you.

Posted by: nielshenriksen
« on: May 12, 2020, 02:40:42 AM »

I am playing around with latest beta.
Posted by: Kronnect
« on: May 09, 2020, 01:04:55 AM »

Unity 2020.1

---------------

I released Frontline Zed on 2017.4 using your fog, beautify, and highlight assets.

Development of that game is now finished. The last time I needed to download your assets was 6 months ago at least.

I've begun a new title in pre-production now, using 2020.1. I intend to go up to 2020.3 LTS and stay there.

I'm using BultinRP because from my early tests with HDRP/URP they could not properly convert materials from Store Assets without massive visual errors.

Congrats on the release!
Please post a link to your game so we can buy and enjoy it!
😊
Posted by: TG
« on: May 09, 2020, 12:51:37 AM »

2020.2
Posted by: Richard_E
« on: May 08, 2020, 08:32:51 PM »

Unity 2020.1

---------------

I released Frontline Zed on 2017.4 using your fog, beautify, and highlight assets.

Development of that game is now finished. The last time I needed to download your assets was 6 months ago at least.

I've begun a new title in pre-production now, using 2020.1. I intend to go up to 2020.3 LTS and stay there.

I'm using BultinRP because from my early tests with HDRP/URP they could not properly convert materials from Store Assets without massive visual errors.
Posted by: JoeCensored
« on: May 08, 2020, 06:59:09 PM »

New small project on 2019.3.12.  My main project is on 2018.2.21, the last version before the major changes to the prefab and terrain systems. 
Posted by: Tom76
« on: May 08, 2020, 05:26:08 PM »

2019.3.13
Posted by: Volodymyr
« on: May 08, 2020, 02:14:21 PM »

2019.3.13f
Posted by: Robert Chalmers
« on: May 08, 2020, 11:47:06 AM »

We're generally keeping current on all our projects here.

Posted by: Scott
« on: May 08, 2020, 10:41:44 AM »

2018.3
Posted by: flo
« on: May 08, 2020, 10:39:45 AM »

2019.1 and 2019.2 were wrongly pinged by me. Newest!
Posted by: Gildar76
« on: May 08, 2020, 10:25:00 AM »

2019.3
Posted by: Liviu
« on: May 08, 2020, 10:23:12 AM »

2019.3