Author Topic: Unity 2019.2 HDRP support  (Read 820 times)

info@denisvidale.it

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Unity 2019.2 HDRP support
« on: August 01, 2019, 10:17:33 AM »
Hi, is Volumetric or Dynamic Fog supported on HDRP project on Unity 2019.2 f1?
Post processing stack is discontinued.

Kronnect

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Re: Unity 2019.2 HDRP support
« Reply #1 on: August 01, 2019, 01:08:07 PM »
Hi,
Yes, unfortunately HDRP will use its own post-processing architecture.
Since HDRP is still under development and it doesn't allow custom image effects as of today in a formal way, we'll be looking into this when HDRP is finally released and custom image effect architecture is well defined / documented.
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Pavel

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Re: Unity 2019.2 HDRP support
« Reply #2 on: May 14, 2020, 02:23:59 PM »
Hi! Is it now possible to adapt your fog to HDRP?

Kronnect

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Re: Unity 2019.2 HDRP support
« Reply #3 on: May 14, 2020, 03:06:51 PM »
We have an alpha for HDRP but it's not finished yet and there's some performance issues with shadows due to the way HDRP samples them.
« Last Edit: May 15, 2020, 10:28:59 AM by Kronnect »

Pavel

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Re: Unity 2019.2 HDRP support
« Reply #4 on: May 16, 2020, 07:03:38 AM »
This is great news! I really hope for an early release of the product and am ready to participate in testing.