Author Topic: Open position: Unity developer (generalist)  (Read 516 times)


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Open position: Unity developer (generalist)
« on: February 02, 2020, 01:19:33 PM »
We're looking for a talented Developer to join our team.

Desired skills
- At least 2 years of experience with Unity
- C# / ShaderLab knowledge

About the role
The Unity developer (generalist) will be in charge of:
- Providing support and guidance to our users about our products. He will be actively engaged with our community through our forums.
- Demonstrating the features of our products, including the creation of demos/tutorials/articles.
- Helping QA tasks by testing certain products in areas of usability and compatibility with new Unity technology.
- Developing / fixing product features.

Spain, preferably Cádiz/Málaga/Sevilla (with remote option).

About Kronnect
Since 2015, Kronnect develops high quality components and products for the Unity platform. We're a leading Unity Asset Store Publisher, best known for complex assets such as Beautify, Volumetric Fog & Mist, the World Map suite and many others.

If you're interested in more details, please send us a message to with a brief introduction about you, your experience and a link to your portfolio or previous work. Thanks.

« Last Edit: February 21, 2020, 10:09:29 AM by Kronnect »